The Frontiers LPC Preservation Foundation is proud to present the release of Dead Souls 2 after a long period of development.

This distribution is optimized for the latest version of MudOS, and the lib has been thoroughly updated. Extensive documentation has been added for players and for creators, and a Quick Creation System makes world creation an absolute breeze. The download package also includes a version that will run on Microsoft Windows.

What is Dead Souls?

The Dead Dead Souls MUD Library is a multi-user text based adventure creation system. It allows the user to build their own adventure game which can be played over the internet simultaneously by many people. It is designed for both experienced and beginner MUD admins.

Why use Dead Souls?

If you love another mudlib, then go ahead and keep using it. We're not here to persuade anyone to stop doing what they prefer. Dead Souls is targeted at three main audiences:

  1. People who are new to creating and running a MUD, and need a mudlib that is well-coded, well-featured, well-documented, and works great right out of the box. Dead Souls comes configured with a working combat system, races (with limbs and detailed body stats), classes, magic system, emotes, postures (even flying), built-in ftp and web servers, menu-driven MUD administration tool, intermud network channels, QCS, a sample town loaded with examples of objects and quests, banking, economics, variable description based on time-of-day, and much, much more.
  2. People who liked the old Nightmare code base and want to get their hands on a lib with the old Nightmare magic that actually works.
  3. Folks who tried their hand at older, unsupported mudlibs but are looking for something more modern and currently maintained.

Click here to visit the Demo MUD and see for yourself

Download Links:

Frequently Asked Questions and Docs

Non-Technical Information

Additional Technical Docs

New! See the LPMud information page